Muah-ha-ha, listeners! It’s time once again for us to put away our D&D stuff, turn down the lights, put on a spooky sound effects CD, and play some Call of Cthulhu! In this thrilling tale of terror set in 1940’s Spooky Chicago, four employees of a local landmark find themselves cornered by a group of mysterious soldiers with unfamiliar insignias on their uniforms and malicious intent for the hapless helpers. Will they be able to escape the clutches of Col. Verok and his men, or will the square-jawed jarhead take more from them than just an artifact from the museum’s collection? Find out in this exciting part one, filled with ghosts, guns, liquor and Home Alone style traps!
In this episode
Flynn just wants to get coffee
May sips some Ol’ Man Meat Whiskey
Daphne is bamboozled by handsomeness
And Mordecai is the self-proclaimed fan favorite